Competitions

Final Details


Long Distance, Friday 22 June 2007 in Grund forest

Directions:

Assembly area:






Parking:


Distances:


Classes:










Map:

Terrain:



Punching:












Control descriptions:



Drinks:




Controls:

Start:










Number bibs:


Finish:





Results:

Signposted from the Vejle-Juelsminde road, road no. 23.

Field on the northern side of the forest. Open from 13.00.
A sketch of the assembly area, full race details and start lists will be displayed in the assembly area.
Toilets and a tent for changing will be available, but no showers.
The prize-giving will take place in the assembly area. The Association for the Deaf will present the medals.

Cars will be parked on the assembly area.
Buses will be directed to nearby lay-bys.

Bus parking to assembly area, about 300 metres. Follow silver/gold tapes.
Assembly area to start, about 300 metres. Follow red/white tapes.

Class             Length          No. of controls
D-20              5,1                 11
D21-              6,4                 16
D40-              5,1                 11                  
D50-              3,9                 11
H-20              7,7                 18
H21-              9,0                 20
H40-              7,7                 18
H50-              6,4                 16
All courses are graded ‘difficult’.

Grund, 1:10,000, contour interval 5m, revised 2007.

Quite hilly with mainly deciduous trees. There is a well-developed path network.Some
of the paths are insignificant. The ground is clay with areas of thick undergrowth. There are many ditches.

SportIdent. Hired bricks will be handed out at the start. At the start there will be units
for clearing and checking bricks.
After punching at the finish, you move forward to where the brick will be             downloaded. Runners who retire must go to the Finish to have their brick              downloaded to avoid being registered as “still in the forest”.
When punching with SportIdent, a red light shows as confirmation of punching. You can punch more than once at the same control, but only the first punch will be                registered. If no red light shows, the needle punch on the control stake should be used
on the map.
If you have used a needle punch, you will need to hand in the map as well as having your brick downloaded, to prove that you have punched at all the controls.
A charge of DKK 350.00 will be made if a hired brick is not returned.

IOF symbols. The control description list will be attached to the map, which will be in
a sealed plastic bag. Loose control descriptions will be available in the start box for         those having an appropriate holder.

For courses with an estimated winning time of over 45 minutes, drinks controls will be provided, located as shown on the control description sheet. On an extremely warm    day, more drinks controls will be provided. Any additional drinks controls will be             marked on a map displayed at the start.

Orange/white kites on a stake, with the SportIdent unit. See example at the start.

Individual start times will be allocated, with the first start at 14.00 and with a start interval of 2 minutes.
Competitors go into the start box 4 minutes before their allocated start time:
Go into box 1 when the display shows your start time. Here hired bricks will handed  
out and there are units for clearing and checking the bricks.
Go into box 2 in the second minute. Here loose control descriptions can be picked up,  
if you have a suitable holder.
Go into box 3 in the third minute. Here your name and brick number will be checked.
In the last and fourth minute, you go forward to the box containing the maps for your course. A sign is given with a flag when you can start.

Your race number is against your name in the start list. Number bibs will be hung on a line near the start. Runners are themselves responsible for attaching their number bibs.

Maps will not be collected at the Finish. Maps must not be shown to runners who have not yet started.
Maximum running time is 2½ hours.
Hired bricks must be handed in at the Finish.
Drinks will be provided near the Finish.

Will be displayed in the assembly area, and on Horsens OK’s website after the race.


Relay, Saturday 23 June, Bjerre forest

Competition:

Directions:


Assembly area:






Parking:



Distances:


Classes:














Map:


Terrain:




Punching:



















Control descriptions:


Drinks:


Controls:

Start:













Number bibs:



Pre-warning:

Finish:









Results:

Name changes:

Relay for classes D-20, D21-, H-20 and H21-.

Signed to assembly area from the Horsens-Juelsminde road, no. 459, and from
Bjerre village on road 52.

At the lake situated between the asphalt roads in the forest. Open from 09.00.
A sketch of the assembly area, full race details and start lists will be displayed in the assembly area.
Toilets and a tent for changing will be available, but no showers.
The prize-giving will take place in the assembly area. The Association for the Deaf will present the medals.

For those arriving from Bjerre there is roadside parking for cars on the asphalt road through the forest. Buses will be parked in the lay-bys in the forest. For those arriving   from Glud there is parking in a field on the edge of the forest.

Parking to assembly area, 100 – 800 metres. Follow silver/gold tapes. The start is situated in the assembly area.

Class                                   Distance        No. of controls
D-20, leg 1                          4,0-4,2           13
D-20, leg 2                          4,0-4,2           13
D-20, leg 3                          4,0-4,2           13
D21-, leg 1                          5,0-5,2           15
D21-, leg 2                          5,0-5,2           15
D21-, leg 3                          5,0-5,2           15
H-20, leg 1                          5,0-5,2           15
H-20, leg 2                          5,0-5,2           15
H-20, leg 3                          5,0-5,2           15
H21-, leg 1                          6,0-6,2           18
H21-, leg 2                          6,0-6,2           18
H21-, leg 3                          6,0-6,2           18
All courses are graded ‘difficult’.


Bjerre, 1:10,000, contour interval 5m, revised 2007.
All courses cross a busy road.

Typical east-Jutland plantation, with mixed deciduous and coniferous forest. Plenty of ditches and small marshes. Detailed path and forest road network. From the forest’s   highest point (a spur from Bjerre Herred’s highest point Purhøj) the terrain is flatter towards the south and hillier towards the north.

SportIdent will be used. Bricks must be collected at the information point.
Bricks are allocated to specific legs and are not linked to a specific runner. It is very important that a brick is used for the allocated leg; otherwise the team may be      disqualified. On the team lists you can see which bricks are allocated to which legs.
Runners’ bricks must be cleared before entering the start/changeover box, and      checked on entering this box. Clear and check units are situated near the entrance to        the box.
First and second leg runners must remember to punch before handing over to the next runner. From the changeover, runners continue to where their brick is downloaded.
Third leg runners punch at the finish and then continue to download.
Runners who retire must go to the Finish to have their brick downloaded to avoid being registered as “still in the forest”.
When punching with SportIdent, a red light shows as confirmation of punching.
You can punch more than once at the same control, but only the first punch will be registered. If no red light shows, the needle punch on the control stake should be used on the map.
If you have used a needle punch, you will need to hand in the map as well as having your brick downloaded, to prove that you have punched at all the controls.
A charge of DKK 350.00 will be made if a hired brick is not returned.

IOF symbols. The control description list will be attached to the map, which will be in
a sealed plastic bag. There will be no loose control descriptions.


For courses with an estimated winning time of over 45 minutes, drinks controls will be provided, located as shown on the control description sheet.

Orange/white kites on a stake, with the SportIdent unit. See example at the start.

The first mass start is at 10.00. The first-leg start is from a forest path. Change over and finish are in the assembly area. All first-leg runners must meet at the changeover box in the assembly area, and will be led from there to the start.
Remember to clear and check your brick before running. Units are placed on the way to the forest.
First mass start is at 10.00: H21-
Second mass start 10.05: H-20
Third mass start 10.10: D21-
Fourth mass start 10.15: D-20
Runners pick up their own maps. Remember to check that you have the correct map.
Leg 1 runners pick up the map when starting.
Incoming first and second leg runners pick up the map for the outgoing runner in the taped area, and then hand it over to the outgoing runner at the changeover point.

On the start lists there is a team number, e.g. for team 101, first leg runner wears
101-1, second leg runner 101-2 and third leg runner 101-3. Runners are themselves responsible for attaching their number bibs.

Spectator control about 5 to 10 minutes before the finish.

Maps will collected at the finish; see race layout sketch. Maps can be collected after  
the last start.
Mini mass start:
A mass start for runners who have still not started their courses will take place at 13.00 at the earliest. The actual start time will be displayed on the notice board with the start lists. Maximum running time after the mini mass start is 2½ hours.
Hired bricks must be handed in at the Finish.
Drinks will be provided near the Finish.

Will be displayed in the assembly area, and on Horsens OK’s website after the race.

Relay teams can change runners’ names up to 19.00 on 22 June.


Classic, Saturday 23 June 2007, Bjerre forest

Competition:

Directions:


Assembly area:






Parking:




Distances:


Classes:






Map:


Terrain:




Punching:












Control descriptions:



Drinks:


Controls:

Start:










Number bibs:


Finish:




Results:

Classic race for D40-, D50-, H40-, H50-.

Signed to assembly area from the Horsens-Juelsminde road, no. 459, and from Bjerre village on road 52.

At the lake situated between the asphalt roads in the forest. Open from 09.00.
A sketch of the assembly area, full race details and start lists will be displayed in the assembly area.
Toilets and a tent for changing will be available, but no showers.
The prize-giving will take place in the assembly area. The Association for the Deaf will present the medals.

For those arriving from Bjerre there is roadside parking for cars on the asphalt road through the forest. Buses will be parked in the lay-bys in the forest. For those arriving   from Glud there is parking in a field on the edge of the forest.

Parking to assembly area, 100 – 800 metres. Follow silver/gold tapes.
Assembly area to start, about 150 metres. Follow red/white tapes.

Class             Length          No. of controls
D40-              4,0                 13
D50-              3,5                 13
H40-              6,0                 17
H50-              4,5                 14
All courses are graded ‘difficult’.

Bjerre, 1:10,000, contour interval 5m, revised 2007.
All courses cross a busy road.

Typical east-Jutland plantation, with mixed deciduous and coniferous forest. Plenty of ditches and small marshes. Detailed path and forest road network. From the forest’s   highest point (a spur from Bjerre Herred’s highest point Purhøj) the terrain is flatter towards the south and hillier towards the north.

SportIdent. Hired bricks will be handed out at the start. At the start there will be units
for clearing and checking bricks.
After punching at the finish, you move forward to where the brick will be             downloaded. Runners who retire must go to the Finish to have their brick              downloaded to avoid being registered as “still in the forest”.
When punching with SportIdent, a red light shows as confirmation of punching. You can punch more than once at the same control, but only the first punch will be                registered. If no red light shows, the needle punch on the control stake should be used
on the map.
If you have used a needle punch, you will need to hand in the map as well as having your brick downloaded, to prove that you have punched at all the controls.
A charge of DKK 350.00 will be made if a hired brick is not returned.

IOF symbols. The control description list will be attached to the map, which will be in
a sealed plastic bag. Loose control descriptions will be available in the start box for         those having an appropriate holder.

For courses with an estimated winning time of over 45 minutes, drinks controls will be provided, located as shown on the control description sheet.

Orange/white kites on a stake, with the SportIdent unit. See example at the start.

Individual start times will be allocated, with the first start at 10.45 and with a start interval of 2 minutes.
Competitors go into the start box 4 minutes before their allocated start time:
Go into box 1 when the display shows your start time. Here hired bricks will handed out and there are units for clearing and checking the bricks.
Go into box 2 in the second minute. Here loose control descriptions can be picked up,
if you have a suitable holder.
Go into box 3 in the third minute. Here your name and brick number will be checked.
In the last and fourth minute, you go forward to the box containing the maps for your course. A sign is given with a flag when you can start.

Your race number is against your name in the start list. Number bibs will be hung on a line near the start. Runners are themselves responsible for attaching their number bibs.

Maps will be collected at the Finish. Maps can be collected after the last start.
Maximum running time is 2½ hours.
Hired bricks must be handed in at the Finish.
Drinks will be provided near the Finish.

Will be displayed in the assembly area, and on Horsens OK’s website after the race.


Sprint, Sunday 24 June, Tofteskoven

Directions:

Assembly area:







Parking:

Distances:



Classes:









Map:



Terrain:


Punching:












Control descriptions:



Drinks:

Controls:

Start:










Number bibs:


Finish:




Results:

Signed from Vejle-Juelsminde road, road no. 23, to parking.

Hellebjerg Idrætsungdomskole, open from 09.00.
A sketch of the assembly area, full race details and start lists will be displayed in the assembly area.
A tent for changing will be available, but no showers.
The prize-giving will take place in the assembly area. The Association for the Deaf will present the medals.
The toilets in the school’s main building will be open. Follow signs.

Lilleskolen’s car park, Tofteskovvej.

Parking at Lilleskolen – assembly area, about 600 metres. Follow silver/gold tapes. Assembly area – start, 100 metres. Follow red/white tapes.

Class             Length          No. of controls
D-20              1,5                 12
D21-              2,0                 16
D40-              1,5                 12
D50-              1,2                 9
H-20              2,0                 16
H21-              3,1                 22
H40-              2,0                 16
H50-              1,5                 12
All courses are graded ‘difficult’.

Tofteskoven-Hellebjerg, 1:4,000, contour interval 2m.
Some courses cross a very busy road.

Built-up area and slightly undulating urban forest, mainly very runnable, with several
paths and roads. Undergrowth in several places.

SportIdent. Hired bricks will be handed out at the start. At the start there will be units
for clearing and checking bricks.
After punching at the finish, you move forward to where the brick will be             downloaded. Runners who retire must go to the Finish to have their brick              downloaded to avoid being registered as “still in the forest”.
When punching with SportIdent, a red light shows as confirmation of punching. You can punch more than once at the same control, but only the first punch will be                registered. If no red light shows, the needle punch on the control stake should be used
on the map.
If you have used a needle punch, you will need to hand in the map as well as having your brick downloaded, to prove that you have punched at all the controls.
A charge of DKK 350.00 will be made if a hired brick is not returned.

IOF symbols. The control description list will be attached to the map, which will be in
a sealed plastic bag. Loose control descriptions will be available in the start box for         those having an appropriate holder.

No drinks controls.

Orange/white kites on a stake, with the SportIdent unit. See example at the start.

Individual start times will be allocated, with the first start at 10.00 and with a start
interval of 1 minute.
Competitors go into the start box 4 minutes before their allocated start time:
Go into box 1 when the display shows your start time. Here hired bricks will handed
out and there are units for clearing and checking the bricks.
Go into box 2 in the second minute. Here loose control descriptions can be picked up,  
if you have a suitable holder.
Go into box 3 in the third minute. Here your name and brick number will be checked.
In the last and fourth minute, you go forward to the box containing the maps for your course. A sign is given with a flag when you can start.

Your race number is against your name in the start list. Number bibs will be hung on a     line near the start. Runners are themselves responsible for attaching their number bibs.

Maps will be collected at the Finish. Maps can be collected after the last start.
Maximum running time is 1½ hours.
Hired bricks must be handed in at the Finish.
Drinks will be provided near the Finish.

Will be displayed in the assembly area, and on Horsens OK’s website after the race.